Pack · PNG · Source · Video
Isometric Detail Scenes
Highly detailed isometric line-art scenes: a hotel lobby and a supermarket aisle in two palettes (near-white and cool slate, each with one blue accent), plus a white city-block sheet. Every part rests on something real and every line ends exactly on an edge.
What it does
- Built to real-world scale (1 unit = 1 cm), with a faint marked spot on the floor where you can composite your own character or product.
- Change the size, the viewing angle or the colours in the source, then regenerate.
- The 4K stills, detail close-ups and turntable loops are all ready to use as they are.
- v2: a whole white city block (supermarket, hotel, library, main street, subway entrance, bus stop), drawn as a sample sheet in a slightly different style from the two room scenes.
Formats in the pack
- PNGIncluded5 key frames at 3840×2160 (hotel and supermarket in white and cool grey, plus the city block in white) and 20 detail close-ups at 1920×1080.
- SourceIncludedThe scene generator. node build.mjs draws the white version and --slate the cool-grey one; shot.mjs renders 4K, turn.mjs renders the turntable loops (pushin.py still makes push-ins), and palette.json holds both colour sets. v2 adds the city-block scene (world) and subject-spots.json, which gives the screen frames of three spots for a standing subject. The drawing library ships with its upstream MIT licence.
- VideoIncluded5 seamless turntable loops, 6 s each, 1920×1080 at 24 fps.
- Scenes
- Hotel lobby, supermarket aisle, city block (v2)
- Palettes
- Near-white, cool slate (city block in near-white)
- Stills
- 5 × 3840×2160, 20 × 1920×1080
- Loops
- 5 × 6 s, 1080p, 24 fps
Key frames
Licence
Commercial use in your own projects is fine. You may not resell or redistribute the scenes, stills or loops as a template or asset pack. The drawing library is MIT-licensed: anatomy by Ryan, github.com/wheresryan22/anatomy.


